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12 november 1998 |
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i can quit anytime i want
who is this guy insisting i spend time with him? |
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The quote of the day:
Running news:
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I can quit Clan Lord any time I want. I just don't want to. It's a great way to see all of my friends (Acht, Wisher, Aadan, Thrund, Kitsune, Rifkin, Miranth, plus others whose names I can't remember) and satisfy my urge to kill things at the same time.
This morning I slept in and got woken up with the cry, "Aadan's down in the rat tunnel! We have to save him!" I logged in, went to the tunnel, knocked off a few skeletons, had a beer. Okay, everything but that last one. We got a huge pack of people together and went to the South Beach, where due to some treachery on the part of other players (yes, even in a cooperative game there's treachery) our whole group got massacred by rockodiles. Then we headed to the east field, where we did several search-and-rescues. Then we fought hooded corpses in the farmer's hut. At that point I stopped playing in order to get showered and dressed, and then Aadan--I mean, Brent--called and Acht and I went to have lunch with him. I've discovered a few things about my playing style:
I'm also a much stronger fighter than I was, although I'm not slaughtering critters yet. (When you slaughter something, you're so strong that you get no credit for killing it. You can only fight major beasties.) I can kill young rocks and orgas single-handedly, provided it's one-on-one and nobody gangs up on me.
But as I said to Darin today, Clan Lord does seem to be interfering with my getting something done. So I think I have to pick the hours I'm going to play.
So, I met with a couple of fellow USCers last night in a writing group: me, Linda, Aaron, and Jody. (Christian didn't show up.) We discussed Aaron's stuff and Linda's story ideas. And I was very encouraged by how much everyone particpated and had really good input on the stories. We haven't gotten to the writing yet. This will be a good spur for me. |
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Copyright 1998 Diane Patterson |